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For the uninformed, GULP was the first game I designed for The Game Crafter, starting back in March and reaching (what I would call) a final design only a few weeks ago. The rules needed a fair amount of kobe-esque massaging […]
- Fairway Thoughts: How to get the best possible reviewFairway Thoughts: How to get the best possible review
- Rulebook Cookbook: Game OverviewRulebook Cookbook: Game Overview: Dustin Oakley is a game designer and longtime member of The Game Crafter community. One of his current projects is called the Rulebook Cookbook and it’s a collection of game design articles on The Indie Game Report. The goal for this series is to help designers write better rules for their […]
- Several top publishers from the table top industry (Steve...Several top publishers from the table top industry (Steve Jackson from Steve Jackson Games, Jason Glover of Grey Gnome Games, and James Mathe from Minion Games) participated in a panel to answer your questions about how to get your game in front of a publisher, how to set up meetings with publishers, and how not […]
- Fairway Thoughts: How to get the best possible review