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For the uninformed, GULP was the first game I designed for The Game Crafter, starting back in March and reaching (what I would call) a final design only a few weeks ago. The rules needed a fair amount of kobe-esque massaging […]
- 'Whoa, I can actually make money on these things!' – how one man cashed in on the board game renaissance'Whoa, I can actually make money on these things!' – how one man cashed in on the board game renaissance: This is an article by Douglas Moore that features an interview with Shem Phillips from Garphill Games. Shem talks about his personal story and how he got into full-time game design & publishing, Then he […]
- Protospiel Madison 2017 is right around the cornerProtospiel Madison 2017 is right around the corner (December 1-3), and we’ve already sold around half of our badges, so be sure to get yours before we sell out. This year we’re at a new facility, the Monona Terrace. It’s the grandest and most beautiful convention space in Madison. And it’s within a couple blocks […]
- Enterprise: Game onEnterprise: Game on: This is an interesting article on Nature.com about how scientists are designing tabletop & digital games to convey scientific concepts. It also covers topics such as crowdfunding, design strategies, game manufacturing, and more.Click here to read the full article
- 'Whoa, I can actually make money on these things!' – how one man cashed in on the board game renaissance