Yikes! Three months without an update… how embarrassing. But that’s not to say there isn’t plenty going on. Here’s the news I’m motivated to print: Remember Shima? That double-edition game Dan King of Reluctant Pirate Games and I worked on together about a year ago? […]
It’s funny– you would think that since I’m living in NYC and surrounded by plenty of super-talented people, I’d be actively seeking them out as collaborators. The truth is I’d already met so many incredible designers, artists, editors, and feedback…ers before moving here that, well, it just seems silly to seek […]
I’m kind of an addict for top 10 lists. If I’m procrastinating by reading articles online and I get to the bottom and see a compelling top 10 list, I’m usually hard-pressed not to click.
So here’s my first Top 10 of any kind: my 10 favorite […]
- Compelling games feature interesting choices and meaningful...Compelling games feature interesting choices and meaningful decisions – those moments we re-visit, discuss, and think about even after the game is over. But how do you design that compelling experience? In this recorded session from Crafter Con 2019, Jay discusses what goes into decision making, and how players evaluate their options in a game setting. […]
- Cravon Studios reviews 13 Minutes at the Speed of LightCravon Studios reviews 13 Minutes at the Speed of Light
- Play as the villain and the good guys in Slasher, the 80′s horror movies-themed card game, now on Kickstarter!“Slasher” is a fast-paced, easy-to-understand card game, that can be played by 2-5 players in a 20-40 minutes session.In “Slasher”, you play Actors and Actions cards in order to create the perfect set-up for your Villain. Your bluffing and observation skills will matter, as the other players will try to do the same!“Slasher” is great […]
- Compelling games feature interesting choices and meaningful...