Yikes! Three months without an update… how embarrassing. But that’s not to say there isn’t plenty going on. Here’s the news I’m motivated to print: Remember Shima? That double-edition game Dan King of Reluctant Pirate Games and I worked on together about a year ago? […]
It’s funny– you would think that since I’m living in NYC and surrounded by plenty of super-talented people, I’d be actively seeking them out as collaborators. The truth is I’d already met so many incredible designers, artists, editors, and feedback…ers before moving here that, well, it just seems silly to seek […]
I’m kind of an addict for top 10 lists. If I’m procrastinating by reading articles online and I get to the bottom and see a compelling top 10 list, I’m usually hard-pressed not to click.
So here’s my first Top 10 of any kind: my 10 favorite […]
- TGC Designer Facebook GroupTGC Designer Facebook Group: We’ve added a Facebook group for designers to ask for help, form strategies, collaborate, and more.
- We’ve added a few new features to Component.Studio.Data set...We’ve added a few new features to Component.Studio.Data set column analyzer to show you how many times a column contains a value, and other useful stats.Ownership of projects can now be transferred from one user to another.A project can be deleted in one go now rather than having to delete the things contained within it individually.You […]
- The Game Crafter Official Podcast: Bidding and Take That Mechanics - Episode 184The Game Crafter Official Podcast: Bidding and Take That Mechanics - Episode 184: JT and Jeff are back to talk about game mechanics/mechanisms again in their 101 style discussion to help get you familiar with different mechanics used in board game design. In this episode, JT and Jeff will discuss Bidding and Take That style […]
- TGC Designer Facebook Group