I’m kind of an addict for top 10 lists. If I’m procrastinating by reading articles online and I get to the bottom and see a compelling top 10 list, I’m usually hard-pressed not to click.
So here’s my first Top 10 of any kind: my 10 favorite […]
Alright. My first official post about Masterplan. This requires a little bit of setup, since unlike everything else on the site so far, Masterplan has been with me for a while. It was my first foray into game design back in college using spare architectural parts, and it is the reason Dan King introduced me […]
Quick updates: Masterplan Mondays with Reluctant Pirate Games are coming along swimmingly, and we even played the first game of Masterplan in YEARS last Sunday, but m0re on that soon.
What I’m REALLY excited about RIGHT NOW is the pencil drawing above. This […]
- Fairway Thoughts: How to get the best possible reviewFairway Thoughts: How to get the best possible review
- Rulebook Cookbook: Game OverviewRulebook Cookbook: Game Overview: Dustin Oakley is a game designer and longtime member of The Game Crafter community. One of his current projects is called the Rulebook Cookbook and it’s a collection of game design articles on The Indie Game Report. The goal for this series is to help designers write better rules for their […]
- Several top publishers from the table top industry (Steve...Several top publishers from the table top industry (Steve Jackson from Steve Jackson Games, Jason Glover of Grey Gnome Games, and James Mathe from Minion Games) participated in a panel to answer your questions about how to get your game in front of a publisher, how to set up meetings with publishers, and how not […]
- Fairway Thoughts: How to get the best possible review