Wowzers, Mr. Dan King at Reluctant Pirate Games and I are really on a roll. Really! We’re not the only ones entering! Please believe us?? Each contest has about 20 or so entries. We’re just… I dunno… good at this, or something. This is a […]
After six days of sweating, Reluctant Pirate Games and I can finally mop our soppy brows in relief: BOTH of our editions of Shima are on display in the list of Resource Contest Entries.
Typically, the entries for a contest on The Game Crafter are posted the day […]
- The Game Crafter Official Podcast: Designing with Constraints - Episode 146The Game Crafter Official Podcast: Designing with Constraints - Episode 146: One of the best communities out there once again brings us a great topic in the form of a sweet, sweet listener request! For episode 146 JT and Jeff discuss and share personal stories about the benefits of designing games with constraints. From target audience, […]
- Tables!Check out these awesome tables. They come in 6 different colors and are wide enough to hold 2 8mm cubes. What adventurer doesn’t need a table to pile his or her goods on or to sit around telling stories while drinking some ale.
- So many people have so many good things to say about...So many people have so many good things to say about Component.Studio that we’re just in awe, and honestly blushing. But we can’t rest on our laurels, so here’s all the stuff we’ve added recently:Added tables.Added iconifier utility to images.Added these new system variables: $_.count and $_.counter.Added these functions to the templating language: abs() and […]
- The Game Crafter Official Podcast: Designing with Constraints - Episode 146