For the uninformed, GULP was the first game I designed for The Game Crafter, starting back in March and reaching (what I would call) a final design only a few weeks ago. The rules needed a fair amount of kobe-esque massaging […]
So my version of Shima came in the mail today, and as per usual with The Game Crafter, the quality of everything is superb. Only minor hang-up: the spinner is a pain-and-a-half to pop off (this is necessary for when you flip the board for the Batsu Minigame). It’s near […]
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