PRENOTE: Yikes! Just went to update the Terra Neo rules link and saw this draft post that’s been sitting here for 8 MONTHS. Well, here it is 🙂
Global Game Jam is an awesome annual event I’ve done for 3 years now.
In 2013, I attended one in Manhattan. The prompt was to design a […]
It’s funny– you would think that since I’m living in NYC and surrounded by plenty of super-talented people, I’d be actively seeking them out as collaborators. The truth is I’d already met so many incredible designers, artists, editors, and feedback…ers before moving here that, well, it just seems silly to seek […]
- 20 Board Game Makers Chime In: “What I Wish I’d Known Before Starting My Board Game”20 Board Game Makers Chime In: “What I Wish I’d Known Before Starting My Board Game”
- Making Change: An Analysis of Money in Board Game Design - by Eric JomeMaking Change: An Analysis of Money in Board Game Design - by Eric Jome: In many games we see a popular and useful mechanical design element in currency. Dollars or doubloons, coins or credits, quatloos or domars, many games thrive on currencies. If it isn’t the central victory condition, as it is in 18xx or […]
- Thematic IntroductionsThematic Introductions: Dustin Oakley is a game designer and longtime member of The Game Crafter community. One of his current projects is called the Rulebook Cookbook and it’s a collection of game design articles on The Indie Game Report. The goal for this series is to help designers write better rules for their games.In this article, Dustin explains […]
- 20 Board Game Makers Chime In: “What I Wish I’d Known Before Starting My Board Game”