To help promote the December 8th release of the deluxe edition of Rum Run, we’re giving you nice folks a couple chances to win a FREE copy of the game ($70 value including shipping), and it’ll even make it […]
Today, I finally sent out the SECOND copy of the game. The first was to myself back in May. This coveted copy–complete with the latest artwork and all sorts of extra pieces–goes to Morgan Shaw, my lead graphic designer and co-conspirator.
You wouldn’t know it from looking at the differences in the May version of […]
Wowsers~! Here we are.
I’m pretty thrilled with the quality of everything. The artwork from Morgan and Lindsay is beautiful, the board is superb, and all the new pieces are just as high quality as I hoped. Also, I’m glad Liz talked me into replacing the ‘green’ tiles with ‘purple’ tiles; they’re very pretty. And […]
- Fairway Thoughts: How to get the best possible reviewFairway Thoughts: How to get the best possible review
- Rulebook Cookbook: Game OverviewRulebook Cookbook: Game Overview: Dustin Oakley is a game designer and longtime member of The Game Crafter community. One of his current projects is called the Rulebook Cookbook and it’s a collection of game design articles on The Indie Game Report. The goal for this series is to help designers write better rules for their […]
- Several top publishers from the table top industry (Steve...Several top publishers from the table top industry (Steve Jackson from Steve Jackson Games, Jason Glover of Grey Gnome Games, and James Mathe from Minion Games) participated in a panel to answer your questions about how to get your game in front of a publisher, how to set up meetings with publishers, and how not […]
- Fairway Thoughts: How to get the best possible review