I say ‘real’ because its the first time we got to use all the designed and professionally-printed pieces, instead of scraps of paper. Yummy. This was a 3-player game between Ian, Liz, and I. Liz had never played before. Here’s the breakdown of the game:
So my version of Shima came in the mail today, and as per usual with The Game Crafter, the quality of everything is superb. Only minor hang-up: the spinner is a pain-and-a-half to pop off (this is necessary for when you flip the board for the Batsu Minigame). It’s near […]
After six days of sweating, Reluctant Pirate Games and I can finally mop our soppy brows in relief: BOTH of our editions of Shima are on display in the list of Resource Contest Entries.
Typically, the entries for a contest on The Game Crafter are posted the day […]
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- Think Like A Game Designer Podcast: Isaac Childres | Justin Gary