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I’m kind of an addict for top 10 lists. If I’m procrastinating by reading articles online and I get to the bottom and see a compelling top 10 list, I’m usually hard-pressed not to click.
So here’s my first Top 10 of any kind: my 10 favorite [...]
- 5 Great Feelings a Game Designer Can Have5 Great Feelings a Game Designer Can Have: So, we ( A’n’SR -entertainments ) like to play games and make games. Along the way, there are some pretty cool experiences you can have in the process of making your masterpiece…
- Introducing Market Based PricingWhen it comes to all the game pieces we stock, many of our suppliers vary their prices every time we order. Sometimes the prices go up due to material cost increase. Other times the prices will go down because we’re now ordering in larger volume. Because these prices are so volatile, we needed to update our system to reflect those changes more easily. The re […]
- Masters of the Heist: In Beta!The year is 1919 and America is in its golden age of grift. Clever thievery has moved from shell games and three-card monte to a more mature art form: the heist. In this head-to-head match, you must compete to hire a team of professional criminals, plan heists on unsuspecting marks, and muscle out your opponent. Better crew members become increasingly availa […]
- 5 Great Feelings a Game Designer Can Have