Wow! Once again, way too long without an update. Rather than create a separate post each thing going on lately, let’s just talk about it all at once. Here’s what’s happening:
I’d like to start doing more of these! After all, my main driver for creating games is feeling inspired after playing someone else’s well-designed game, so yes, let’s talk about Uwe Rosenburg’s Glass Road. It came out a couple of months ago in November 2013, the same month […]
Yeah yeah, I know. I said it was done in December. And then maybe again back in May. But now it’s REALLY done. Like there’s nothing in the world Morgan and I can imagine doing to it to improve it. We’re ready to sit back for a while and just let it be.
- New Game Pieces - Oil Drum, Bubbling Ooze, and Urban Waste BinWe added Oil Drum, Bubbling Ooze, and Urban Waste Bin to our Board Game Pieces shop. These pieces can be used as resources or terrain in your RPG or board games. Hmm.. what makes the ooze bubble?
- In this episode Ben follows up with the Tight Tutorial of last...In this episode Ben follows up with the Tight Tutorial of last week to show and tell the newly arrived dice tower in all its [imperfect] glory.
- This week hopefully brings you an informative video in a...This week hopefully brings you an informative video in a somewhat-aptly named segment, Tight Tutorial; Ben talks through some things to keep in mind when exporting an SVG file in Illustrator for your next Custom Punchout.
- New Game Pieces - Oil Drum, Bubbling Ooze, and Urban Waste Bin