Well now there’s a deluxe edition! And you can BUY IT HERE: https://www.thegamecrafter.com/games/terra-neo-deluxe
Or just take a look at the rules.
Alice Blank’s gorgeous artwork […]
Yeah yeah, I know. I said it was done in December. And then maybe again back in May. But now it’s REALLY done. Like there’s nothing in the world Morgan and I can imagine doing to it to improve it. We’re ready to sit back for a while and just let it be.
Yikes! Three months without an update… how embarrassing. But that’s not to say there isn’t plenty going on. Here’s the news I’m motivated to print: Remember Shima? That double-edition game Dan King of Reluctant Pirate Games and I worked on together about a year ago? […]
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- Making Change: An Analysis of Money in Board Game Design - by Eric JomeMaking Change: An Analysis of Money in Board Game Design - by Eric Jome: In many games we see a popular and useful mechanical design element in currency. Dollars or doubloons, coins or credits, quatloos or domars, many games thrive on currencies. If it isn’t the central victory condition, as it is in 18xx or […]
- Thematic IntroductionsThematic Introductions: Dustin Oakley is a game designer and longtime member of The Game Crafter community. One of his current projects is called the Rulebook Cookbook and it’s a collection of game design articles on The Indie Game Report. The goal for this series is to help designers write better rules for their games.In this article, Dustin explains […]
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