For the uninformed, GULP was the first game I designed for The Game Crafter, starting back in March and reaching (what I would call) a final design only a few weeks ago. The rules needed a fair amount of kobe-esque massaging but I can now officially call it a ‘super really fun game‘.
The action shots I was showing on the shop page for GULP were among the last my six-year-old Canon Powershot S2 IS was able to take before finally dying… and they were not very good. Alas, I am lucky to work in an office where they don’t mind me borrowing our absurdly nice camera for my lunch break to do a little photoshoot. What do you think of the pictures?
If you’re on a budget, this is my cheapest of games, both in actual cost, and the fact that you could play for FREE if you download the rules and a face card reference sheet and play the game using two standard decks of cards!
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- Sources of Game Ideasjtreat: Bottom-Up: Here’s a mechanic/system. What goes on top? Top-Down: Here’s a theme. How do we play? Experience-First: How do I make players feel/do X? Lesson-First: I want players to learn this. What makes that fun? Components-First: How big a game can I make from this stuff? Audience-First: What do these folks love and hate? […]
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